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What boards, squares, pieces, etc. can I see during a game?
What you can see depends first and foremost on a game attribute that the game creator sets. When you are creating a new game, you can choose a degree of visibility that permits players to see the portion of the game allowed to their piece. The visibility options are:
Top board sees all pieces
Top board sees own-team pieces
Top board sees top pieces
All of the options are stated in terms of the Top board players' visibility. The impact on the Lower board is more subtle.
When you select the first of these options, the Top board player has no visibility restrictions. This includes not only their own side, but also the pieces of the opposing side. Because the Top board player can drill down into any player's view, he or she is far less reliant on the Lower board players for information about opposing pieces and the impact of Top board moves. Moreover, with Top board sees all pieces the Top board player can be very aware of what a player knows, and can help each player fill in the gaps of their visibility. In this way, not only does action become more coordinated, but also the players can play less defensively.
In Top board sees own-team pieces the Top board player can view the game from the perspective of any of his or her teammates. However, the Top board players can not open the views of their opponent's teammates. This situation significantly limits what the Top board players can know, and makes them much more reliant on the intelligence teammates can provide.
Finally, with Top board sees top pieces the Top board players are at their least omniscient — they must rely on teammates for all information about the Lower board. This option is the most difficult to manage as a team since it leaves the team most open to friendly fire, attrition, and ill-coordinated action. Friendly fire is the situation where a Top board move changes piece positions on the Lower board in a way that has a piece capture a square that another Lower board teammate's piece is occupying. When that happens the occupying piece is removed from the board. Attrition refers to the fact that a piece on the Top board is very likely to be at less then full strength once the game has progressed out of its opening stage. Since scores are calculated by weighted piece counts, even a Top board checkmate may not save a side from a point-based loss. I.e. the one team wins by checkmate, and the other team wins by point-count. This is considered a technical draw.
Step-by-step
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The visibility attribute is set at the time you create a game.
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